Replay
  • HumanHipposaur
    1. Archmage, level 3
    2. Naga Sea Witch, level 3
  • Night ElfRobinson
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:11:13
Patch
1.36
Downloads
43
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 1, 2023 by kover2177
Game breakdown

Hipposaur (Hipposaurier#2643)

258 APM

Heroes

  • ArchmageLevel 3
  • Naga Sea WitchLevel 3

Units

  • Peasant8
  • Rifleman7
  • Priest5
  • Footman2
  • Sorceress2

Buildings

  • Farm8
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long RiflesLevel 2
  • GunpowderLevel 2
  • Priest TrainingLevel 2

Items

  • Scroll of Town Portal1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 114 37 6 2
Used 262 217 204 286
Actions by type
Right clicks
1105
Selections
384
Control group selections
969
Control groups set
159
Build and train orders
138
Abilities
22
Basic commands
82
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Robinson (Robinson#21701)

335 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp17
  • Dryad7
  • Archer2
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Strength of the Wild
  • Abolish MagicLevel 2

Items

  • Lesser Clarity Potion2
  • Potion of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 12456
Set 17 21 3 1 1
Used 557 481 212 229 182
Actions by type
Right clicks
1246
Selections
453
Control group selections
1661
Control groups set
43
Build and train orders
77
Abilities
79
Basic commands
142
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
6,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,699 2:48 3,398 5:36 5,096 8:24 6,795 11:13
Army2,690
Economy600
Production670
Technology395
Support1,980

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
6,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,699 2:48 3,398 5:36 5,096 8:24 6,795 11:13
Army1,955
Economy1,020
Production820
Technology370
Support2,630

Partial spend: actions with unknown prices are excluded.

11:13 / 11:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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