Replay
  • HumanHipposaur
    1. Archmage, level 3
    2. Naga Sea Witch, level 3
  • Night ElfRobinson
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:14:14
Patch
1.36
Downloads
44
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 1, 2023 by kover2177
Game breakdown

Hipposaur (Hipposaurier#2643)

235 APM

Heroes

  • ArchmageLevel 3
  • Naga Sea WitchLevel 3

Units

  • Peasant17
  • Footman10
  • Rifleman5
  • Priest5
  • Mortar Team4
  • Spell Breaker2
  • Sorceress1

Buildings

  • Farm9
  • Scout Tower5
  • Arcane Tower3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Workshop1
  • Guard Tower1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Priest Training
  • Sorceress Training

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration4
  • Scroll of Healing2
  • Ivory Tower2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 167 30 16 7 1
Used 205 78 268 336 0
Actions by type
Right clicks
1320
Selections
537
Control group selections
887
Control groups set
221
Build and train orders
212
Abilities
11
Basic commands
95
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Robinson (Robinson#21701)

337 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp25
  • Druid of the Claw6
  • Archer4
  • Dryad3
  • Goblin Shredder1

Buildings

  • Moon Well5
  • Ancient of Wonders3
  • Ancient of Lore3
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Healing1
  • Lesser Clarity Potion1
  • Anti-magic Potion1
  • Staff of Preservation1

Control groups

Group 1234567
Set 35 15 2 7 7 4 1
Used 828 541 3 203 181 149 1
Actions by type
Right clicks
1800
Selections
638
Control group selections
1906
Control groups set
71
Build and train orders
118
Abilities
54
Basic commands
147
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
11,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,790 3:33 5,580 7:07 8,370 10:40 11,160 14:14
Army4,355
Economy1,660
Production780
Technology1,145
Support3,220
Nightelf
9,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,790 3:33 5,580 7:07 8,370 10:40 11,160 14:14
Army2,860
Economy1,840
Production795
Technology750
Support2,785
14:14 / 14:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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