Replay
  • UndeadLucifer
    1. Lich, level 2
  • HumanThundeR
    1. Archmage, level 1
vs
Game length
00:03:23
Patch
1.36
Downloads
46
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 1, 2023 by kover2177
Game breakdown

Lucifer (LuChaeL#3162)

371 APM

Heroes

  • LichLevel 2

Units

  • Ghoul11
  • Acolyte5

Buildings

  • Ziggurat2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1

Items

  • Sacrificial Skull1
  • Rod of Necromancy1

Control groups

Group 123456
Set 14 38 6 1 4 1
Used 41 16 17 111 77 62
Actions by type
Right clicks
642
Selections
145
Control group selections
324
Control groups set
64
Build and train orders
28
Abilities
10
Basic commands
27
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

ThundeR (ThundeR#31281)

255 APM

Heroes

  • ArchmageLevel 1

Units

  • Peasant10
  • Footman5

Buildings

  • Farm3
  • Altar of Kings1
  • Barracks1

Control groups

Group 123567
Set 10 4 6 1 1 1
Used 5 5 18 106 47 102
Actions by type
Right clicks
264
Selections
180
Control group selections
283
Control groups set
23
Build and train orders
53
Abilities
0
Basic commands
43
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
2,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 701 0:50 1,403 1:41 2,104 2:32 2,805 3:23
Army1,320
Economy375
Production380
Technology100
Support630
Human
2,005

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 701 0:50 1,403 1:41 2,104 2:32 2,805 3:23
Army675
Economy750
Production340
Technology0
Support240
3:23 / 3:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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