Replay
  • Night ElfLawLiet
    1. Demon Hunter, level 3
  • HumanFish
    1. Archmage, level 3
vs
Game length
00:10:42
Patch
1.36
Downloads
46
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 30, 2023 by kover2177
Game breakdown

LawLiet (LawLiet#3990)

191 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp31
  • Dryad4
  • Archer3

Buildings

  • Moon Well5
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • UltravisionLevel 2
  • Strength of the Wild
  • Reinforced Hides

Items

  • Staff of Teleportation4
  • Lesser Clarity Potion1
  • Moonstone1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234560
Set 38 23 2 4 3 1 1
Used 232 199 161 159 7 3 0
Actions by type
Right clicks
689
Selections
224
Control group selections
761
Control groups set
72
Build and train orders
103
Abilities
24
Basic commands
136
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Fish (Fish#14989)

214 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant31
  • Footman8
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Goblin Sapper1
  • Rifleman1

Buildings

  • Scout Tower5
  • Farm4
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 2

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 123456
Set 44 27 12 5 3 4
Used 130 66 35 219 290 36
Actions by type
Right clicks
712
Selections
440
Control group selections
776
Control groups set
95
Build and train orders
118
Abilities
24
Basic commands
77
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
7,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,024 2:40 4,048 5:21 6,071 8:01 8,095 10:42
Army970
Economy2,200
Production790
Technology900
Support2,845

Partial spend: actions with unknown prices are excluded.

Human
8,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,024 2:40 4,048 5:21 6,071 8:01 8,095 10:42
Army2,115
Economy2,710
Production340
Technology600
Support2,330
10:42 / 10:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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