Replay
  • HumanKas
    1. Archmage, level 5
    2. Mountain King, level 5
  • Night ElfStarshaped
    1. Demon Hunter, level 5
    2. Dark Ranger, level 4
vs
Game length
00:19:35
Patch
1.36
Downloads
53
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 24, 2023 by kover2177
Game breakdown

Kas (MagicGnome#221204)

235 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Rifleman24
  • Peasant10
  • Priest10
  • Footman4
  • Sorceress3
  • Spell Breaker3

Buildings

  • Farm9
  • Altar of Kings2
  • Town Hall2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Items

  • Dust of Appearance6
  • Scroll of Healing4
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 45 33 5 3 1
Used 631 365 161 346 219
Actions by type
Right clicks
1235
Selections
803
Control group selections
1722
Control groups set
87
Build and train orders
166
Abilities
28
Basic commands
496
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Starshaped (Starshaped#2916)

198 APM

Heroes

  • Demon HunterLevel 5
  • Dark RangerLevel 4

Units

  • Wisp19
  • Huntress16
  • Dryad12
  • Druid of the Claw3
  • Archer1

Buildings

  • Moon Well6
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Upgrade Moon Glaive
  • Abolish Magic
  • Strength of the Moon
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Tome of Retraining1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 96 21 3 26 9 11
Used 476 178 23 313 272 271
Actions by type
Right clicks
1189
Selections
677
Control group selections
1533
Control groups set
166
Build and train orders
105
Abilities
81
Basic commands
65
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
14,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,584 4:53 7,168 9:47 10,751 14:41 14,335 19:35
Army7,920
Economy1,520
Production670
Technology465
Support3,760
Nightelf
11,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,584 4:53 7,168 9:47 10,751 14:41 14,335 19:35
Army5,755
Economy1,140
Production790
Technology800
Support2,680
19:35 / 19:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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