Replay
  • HumanAnima
    1. Mountain King, level 4
    2. Archmage, level 3
  • OrcScars
    1. Far Seer, level 5
    2. Pit Lord, level 4
vs
Game length
00:14:20
Patch
1.36
Downloads
47
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 24, 2023 by kover2177
Game breakdown

Anima (Palikare#2548)

247 APM

Heroes

  • Mountain KingLevel 4
  • ArchmageLevel 3

Units

  • Peasant29
  • Footman22
  • Priest6
  • Sorceress2
  • Spell Breaker2

Buildings

  • Farm5
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Town Hall1

Upgrades

  • Priest Training

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration3
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 64 35 20 3 1 1
Used 346 112 70 183 81 146
Actions by type
Right clicks
1309
Selections
631
Control group selections
938
Control groups set
124
Build and train orders
157
Abilities
29
Basic commands
233
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Scars (Scars#21432)

279 APM

Heroes

  • Far SeerLevel 5
  • Pit LordLevel 4

Units

  • Raider10
  • Peon8
  • Grunt5
  • Kodo Beast1
  • Forest Troll Berserker1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Beastiary1
  • Great Hall1
  • Watch Tower1

Upgrades

  • Berserker Strength
  • Ensnare
  • Pillage
  • Melee WeaponsLevel 2
  • Reinforced Defenses

Items

  • Lesser Clarity Potion7
  • Healing Salve4
  • Potion of Healing3
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Speed1

Control groups

Group 12345
Set 97 8 3 14 3
Used 191 26 253 272 133
Actions by type
Right clicks
1457
Selections
889
Control group selections
875
Control groups set
125
Build and train orders
167
Abilities
52
Basic commands
376
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Human
10,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,625 3:35 5,250 7:10 7,875 10:45 10,500 14:20
Army4,520
Economy2,560
Production820
Technology460
Support2,140
Orc
8,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,625 3:35 5,250 7:10 7,875 10:45 10,500 14:20
Army3,300
Economy985
Production505
Technology565
Support3,070
14:20 / 14:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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