Replay
  • HumanAnima
    1. Mountain King, level 3
  • Night ElfBlaST9Z
    1. Demon Hunter, level 2
vs
Game length
00:07:06
Patch
1.36
Downloads
29
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 24, 2023 by kover2177
Game breakdown

Anima (Palikare#2548)

259 APM

Heroes

  • Mountain KingLevel 3

Units

  • Footman15
  • Peasant14

Buildings

  • Arcane Tower6
  • Farm5
  • Scout Tower4
  • Altar of Kings2
  • Town Hall2
  • Barracks1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Defend

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 123456
Set 28 26 6 1 1 1
Used 122 49 53 178 148 128
Actions by type
Right clicks
642
Selections
228
Control group selections
678
Control groups set
63
Build and train orders
81
Abilities
18
Basic commands
88
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

BlaST9Z (blaST9Z#2118)

323 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp11
  • Archer7
  • Hippogryph3

Buildings

  • Tree of Ages4
  • Moon Well3
  • Ancient of Wonders2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1

Upgrades

  • Improved Bows

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 13456
Set 15 8 1 2 1
Used 58 19 439 397 471
Actions by type
Right clicks
626
Selections
150
Control group selections
1384
Control groups set
27
Build and train orders
36
Abilities
18
Basic commands
18
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,630 1:46 3,260 3:33 4,890 5:19 6,520 7:06
Army2,025
Economy1,820
Production520
Technology570
Support1,585
Nightelf
5,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,630 1:46 3,260 3:33 4,890 5:19 6,520 7:06
Army1,390
Economy660
Production630
Technology1,330
Support1,120
7:06 / 7:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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