Replay
  • Night ElfBOOMWOLLE
    1. Priestess of the Moon, level 1
  • Night ElfAspect
    1. Priestess of the Moon, level 3
vs
Game length
00:08:15
Patch
1.36
Downloads
34
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 24, 2023 by kover2177
Game breakdown

BOOMWOLLE (BOOMWOLLE#21417)

102 APM

Heroes

  • Priestess of the MoonLevel 1

Units

  • Wisp18
  • Huntress9
  • Archer2

Buildings

  • Ancient of War4
  • Moon Well3
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Sentinel
  • Strength of the Moon
  • Moon Armor

Items

  • Boots of Speed1

Control groups

Group 123
Set 45 6 1
Used 110 38 0
Actions by type
Right clicks
434
Selections
126
Control group selections
148
Control groups set
52
Build and train orders
43
Abilities
5
Basic commands
2
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Aspect (Aspect#21972)

234 APM

Heroes

  • Priestess of the MoonLevel 3

Units

  • Wisp10
  • Huntress9
  • Archer1
  • Glaive Thrower1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1

Upgrades

  • Sentinel
  • Strength of the Moon
  • Moon Armor

Items

  • Dust of Appearance1

Control groups

Group 12345
Set 45 6 4 3 1
Used 303 139 189 80 195
Actions by type
Right clicks
497
Selections
173
Control group selections
906
Control groups set
59
Build and train orders
39
Abilities
11
Basic commands
205
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,306 2:03 2,613 4:07 3,919 6:11 5,225 8:15
Army2,015
Economy1,080
Production780
Technology50
Support1,275
Nightelf
5,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,306 2:03 2,613 4:07 3,919 6:11 5,225 8:15
Army2,095
Economy600
Production660
Technology50
Support1,820
8:15 / 8:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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