Replay
  • Night ElfPoncho
    1. Firelord, level 3
  • HumanFish
    1. Naga Sea Witch, level 4
vs
Game length
00:08:36
Patch
1.36
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 24, 2023 by kover2177
Game breakdown

Poncho (Poncho#21692)

167 APM

Heroes

  • FirelordLevel 3

Units

  • Wisp13
  • Archer12
  • Huntress1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Tree of Ages2
  • Ancient Protector2
  • Tree of Life2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Control groups

Group 12345
Set 21 3 2 19 1
Used 39 2 21 107 122
Actions by type
Right clicks
627
Selections
265
Control group selections
291
Control groups set
46
Build and train orders
54
Abilities
22
Basic commands
81
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Fish (Ice#13318)

178 APM

Heroes

  • Naga Sea WitchLevel 4

Units

  • Peasant30
  • Footman18

Buildings

  • Farm4
  • Scout Tower3
  • Arcane Tower3
  • Barracks1
  • Altar of Kings1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Defend

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2

Control groups

Group 123456
Set 49 5 20 3 5 1
Used 162 50 38 121 149 11
Actions by type
Right clicks
409
Selections
228
Control group selections
531
Control groups set
83
Build and train orders
134
Abilities
23
Basic commands
79
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
6,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,661 2:09 3,323 4:18 4,984 6:27 6,645 8:36
Army1,755
Economy1,460
Production510
Technology640
Support1,830
Human
6,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,661 2:09 3,323 4:18 4,984 6:27 6,645 8:36
Army2,430
Economy2,635
Production340
Technology360
Support880
8:36 / 8:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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