Replay
  • Night ElfRobinson
    1. Priestess of the Moon, level 4
  • Night ElfLongWalk
    1. Priestess of the Moon, level 5
vs
Game length
00:09:07
Patch
1.36
Downloads
43
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 24, 2023 by kover2177
Game breakdown

Robinson (Robinson#21701)

324 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Wisp13
  • Huntress10
  • Glaive Thrower5
  • Goblin Zeppelin3
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient Protector1

Upgrades

  • Strength of the MoonLevel 2
  • Vorpal BladesLevel 2

Control groups

Group 123456
Set 26 14 6 2 1 1
Used 422 277 28 259 208 134
Actions by type
Right clicks
1045
Selections
297
Control group selections
1328
Control groups set
50
Build and train orders
58
Abilities
33
Basic commands
93
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

LongWalk (LongWalk#1769)

247 APM

Heroes

  • Priestess of the MoonLevel 5

Units

  • Huntress11
  • Wisp10
  • Archer1
  • Glaive Thrower1
  • Goblin Zeppelin1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Strength of the Moon
  • Moon Armor

Items

  • Dust of Appearance1
  • Claws of Attack +61
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 1234567
Set 35 5 7 2 2 1 1
Used 142 16 6 11 202 217 192
Actions by type
Right clicks
1016
Selections
270
Control group selections
786
Control groups set
53
Build and train orders
44
Abilities
12
Basic commands
40
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
7,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,775 2:16 3,550 4:33 5,325 6:50 7,100 9:07
Army3,850
Economy780
Production480
Technology445
Support1,545

Partial spend: actions with unknown prices are excluded.

Nightelf
5,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,775 2:16 3,550 4:33 5,325 6:50 7,100 9:07
Army2,725
Economy600
Production480
Technology0
Support1,805
9:07 / 9:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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