Replay
  • UndeadLucifer
    1. Lich, level 3
  • HumanThundeR
    1. Archmage, level 3
vs
Game length
00:07:28
Patch
1.36
Downloads
47
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 23, 2023 by kover2177
Game breakdown

Lucifer (LuChaeL#3162)

317 APM

Heroes

  • LichLevel 3

Units

  • Ghoul16
  • Acolyte11

Buildings

  • Ziggurat3
  • Graveyard2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1

Upgrades

  • Cannibalize

Items

  • Rod of Necromancy2
  • Circlet of Nobility1
  • Staff of Teleportation1

Control groups

Group 123456
Set 52 50 4 1 4 1
Used 216 14 34 261 162 108
Actions by type
Right clicks
1002
Selections
287
Control group selections
795
Control groups set
112
Build and train orders
50
Abilities
17
Basic commands
71
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

ThundeR (ThundeR#31281)

249 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant13
  • Footman9

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1

Control groups

Group 123567
Set 80 12 11 1 2 2
Used 88 27 27 161 90 176
Actions by type
Right clicks
526
Selections
384
Control group selections
569
Control groups set
108
Build and train orders
86
Abilities
3
Basic commands
147
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
5,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,295 1:52 2,590 3:44 3,885 5:36 5,180 7:28
Army1,920
Economy825
Production380
Technology420
Support1,635

Partial spend: actions with unknown prices are excluded.

Human
4,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,295 1:52 2,590 3:44 3,885 5:36 5,180 7:28
Army1,215
Economy975
Production520
Technology390
Support1,010
7:28 / 7:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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