Replay
  • HumanThundeR
    1. Mountain King, level 5
    2. Archmage, level 5
vs
Game length
00:14:27
Patch
1.36
Downloads
65
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 20, 2023 by Stowka
Game breakdown

ThundeR (ThundeR#31281)

237 APM

Heroes

  • Mountain KingLevel 5
  • ArchmageLevel 5

Units

  • Peasant17
  • Footman17
  • Rifleman14
  • Priest4

Buildings

  • Farm13
  • Scout Tower4
  • Barracks3
  • Arcane Tower3
  • Blacksmith2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Guard Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • Long Rifles
  • Gunpowder

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Potion of Greater Healing1
  • Wand of Mana Stealing1

Control groups

Group 1234567
Set 97 18 6 34 3 2 2
Used 256 44 26 68 153 62 112
Actions by type
Right clicks
1160
Selections
726
Control group selections
721
Control groups set
162
Build and train orders
178
Abilities
25
Basic commands
367
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Cloud (American player) (Cloud#16562)

205 APM

Heroes

  • Keeper of the GroveLevel 3
  • Demon HunterLevel 5

Units

  • Wisp28
  • Archer10
  • Dryad4
  • Druid of the Claw3

Buildings

  • Moon Well4
  • Ancient of Wonders4
  • Ancient of Lore4
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Ultravision

Items

  • Lesser Clarity Potion1
  • Moonstone1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1

Control groups

Group 123456
Set 219 33 10 4 2 2
Used 380 45 89 120 251 35
Actions by type
Right clicks
996
Selections
456
Control group selections
920
Control groups set
270
Build and train orders
88
Abilities
67
Basic commands
108
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
13,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,439 3:36 6,878 7:13 10,316 10:50 13,755 14:27
Army5,705
Economy1,660
Production960
Technology995
Support4,435
Nightelf
8,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,439 3:36 6,878 7:13 10,316 10:50 13,755 14:27
Army2,645
Economy2,020
Production1,130
Technology700
Support1,835
14:27 / 14:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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