Replay
  • UndeadXlorD
    1. Lich, level 3
  • UndeadGodFather
    1. Crypt Lord, level 4
vs
Game length
00:05:34
Patch
1.36
Downloads
39
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 17, 2023 by kover2177
Game breakdown

XlorD (мандюк#2977)

207 APM

Heroes

  • LichLevel 3

Units

  • Ghoul11
  • Acolyte7

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1

Control groups

Group 12345
Set 66 70 29 21 10
Used 58 47 75 53 33
Actions by type
Right clicks
448
Selections
154
Control group selections
266
Control groups set
196
Build and train orders
40
Abilities
8
Basic commands
17
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

GodFather (Godfather#22827)

244 APM

Heroes

  • Crypt LordLevel 4

Units

  • Acolyte6
  • Crypt Fiend6
  • Ghoul1

Buildings

  • Ziggurat2
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Spirit Tower1

Items

  • Rod of Necromancy1

Control groups

Group 1235
Set 63 2 4 3
Used 64 206 226 20
Actions by type
Right clicks
530
Selections
127
Control group selections
516
Control groups set
72
Build and train orders
38
Abilities
4
Basic commands
51
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
4,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,008 1:23 2,015 2:47 3,023 4:10 4,030 5:34
Army1,320
Economy525
Production580
Technology100
Support1,505
Undead
3,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,008 1:23 2,015 2:47 3,023 4:10 4,030 5:34
Army1,410
Economy450
Production380
Technology245
Support795
5:34 / 5:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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