Replay
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 1
  • OrcScars
    1. Blademaster, level 6
    2. Shadow Hunter, level 5
    3. Tauren Chieftain, level 5
vs
Game length
00:21:18
Patch
1.36
Downloads
49
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 17, 2023 by kover2177
Game breakdown

Inspired (Inspired#21581)

283 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 1

Units

  • Peasant24
  • Rifleman12
  • Footman11
  • Priest5
  • Sorceress5
  • Knight4
  • Spell Breaker2
  • Goblin Zeppelin1

Buildings

  • Farm10
  • Scout Tower4
  • Altar of Kings3
  • Barracks2
  • Arcane Tower2
  • Lumber Mill2
  • Keep2
  • Guard Tower2
  • Arcane Sanctum2
  • Town Hall1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 4
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Long Rifles
  • Plating
  • Masonry
  • Sorceress Training
  • Magic Sentry
  • Animal War Training
  • Swords

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration4
  • Potion of Mana3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Potion of Healing1
  • Staff of Sanctuary1

Control groups

Group 1234567
Set 105 23 9 6 4 7 1
Used 512 333 66 318 293 353 13
Actions by type
Right clicks
1824
Selections
1212
Control group selections
1888
Control groups set
155
Build and train orders
270
Abilities
82
Basic commands
492
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Scars (Scars#21432)

321 APM

Heroes

  • BlademasterLevel 6
  • Shadow HunterLevel 5
  • Tauren ChieftainLevel 5

Units

  • Peon13
  • Grunt7
  • Troll Headhunter/Berserker7
  • Troll Headhunter/Berserker5
  • Spirit Walker4
  • Wind Rider4
  • Tauren2
  • Kodo Beast2

Buildings

  • Orc Burrow8
  • Voodoo Lounge3
  • Barracks2
  • Stronghold2
  • Fortress2
  • Altar of Storms1
  • War Mill1
  • Tauren Totem1
  • Beastiary1
  • Watch Tower1
  • Great Hall1

Upgrades

  • Reinforced DefensesLevel 2
  • Spirit Walker TrainingLevel 2
  • Berserker Upgrade
  • PulverizeLevel 2
  • Ranged WeaponsLevel 2
  • Troll RegenerationLevel 2
  • Envenomed SpearsLevel 2
  • War Drums Damage Increase

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Circlet of Nobility2
  • Tiny Great Hall2
  • Scroll of Healing2
  • Orb of Lightning2
  • Potion of Mana2
  • Boots of Speed1
  • Scroll of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 106 30 10 28 2
Used 556 474 395 548 179
Actions by type
Right clicks
2250
Selections
1182
Control group selections
2152
Control groups set
176
Build and train orders
242
Abilities
103
Basic commands
653
Item uses
6
Subgroup switches
0
Units removed from queue
2
Escape presses
6

Timeline

HumanData incomplete
17,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,384 5:19 8,768 10:39 13,151 15:58 17,535 21:18
Army7,045
Economy2,185
Production1,160
Technology1,490
Support5,655

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
16,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,384 5:19 8,768 10:39 13,151 15:58 17,535 21:18
Army5,930
Economy1,360
Production820
Technology1,830
Support6,105

Partial spend: actions with unknown prices are excluded.

21:18 / 21:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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