Replay
  • HumanSyDe
    1. Archmage, level 5
    2. Mountain King, level 3
  • HumanHammBamm
    1. Archmage, level 4
    2. Blood Mage, level 2
vs
Game length
00:15:05
Patch
1.36
Downloads
40
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 17, 2023 by kover2177
Game breakdown

SyDe (SyDe#2753)

280 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant30
  • Footman13
  • Priest7
  • Spell Breaker6
  • Goblin Shredder1
  • Forest Troll Berserker1
  • Ogre Mauler1

Buildings

  • Farm9
  • Scout Tower6
  • Arcane Tower3
  • Guard Tower3
  • Arcane Sanctum3
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry
  • Priest Training
  • SwordsLevel 2
  • PlatingLevel 3

Items

  • Scroll of Town Portal1
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 123456
Set 79 19 1 4 6 4
Used 712 157 1 268 455 278
Actions by type
Right clicks
776
Selections
781
Control group selections
1871
Control groups set
113
Build and train orders
184
Abilities
17
Basic commands
400
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
7

HammBamm (HammBamm#21856)

185 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 2

Units

  • Peasant21
  • Footman9
  • Spell Breaker8
  • Priest4

Buildings

  • Farm7
  • Scout Tower2
  • Town Hall2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Priest Training

Items

  • Scroll of Town Portal2
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 12456
Set 111 11 17 2 2
Used 325 116 69 68 34
Actions by type
Right clicks
1244
Selections
564
Control group selections
612
Control groups set
143
Build and train orders
122
Abilities
34
Basic commands
15
Item uses
1
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Human
12,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,223 3:46 6,445 7:32 9,668 11:18 12,890 15:05
Army4,910
Economy2,635
Production970
Technology1,210
Support3,165
Human
9,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,223 3:46 6,445 7:32 9,668 11:18 12,890 15:05
Army3,475
Economy2,345
Production640
Technology780
Support2,030
15:05 / 15:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays