Replay
  • Night ElfEleGaNt
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • Night ElfHuaZhu
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:06:40
Patch
1.36
Downloads
37
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 17, 2023 by kover2177
Game breakdown

EleGaNt (Nidhoggggggg#2509)

286 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Archer12
  • Wisp11

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Nature's Blessing

Items

  • Circlet of Nobility1

Control groups

Group 1468
Set 28 1 1 1
Used 156 226 195 258
Actions by type
Right clicks
510
Selections
347
Control group selections
835
Control groups set
31
Build and train orders
64
Abilities
17
Basic commands
79
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

HuaZhu (chandilier#3846)

297 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp13
  • Archer10

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of War1

Upgrades

  • Improved Bows

Items

  • Circlet of Nobility2

Control groups

Group 12345
Set 13 11 2 8 2
Used 182 118 298 197 125
Actions by type
Right clicks
558
Selections
273
Control group selections
920
Control groups set
36
Build and train orders
66
Abilities
36
Basic commands
45
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
3,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,178 1:40 2,355 3:20 3,533 5:00 4,710 6:40
Army1,560
Economy660
Production330
Technology520
Support805
Nightelf
4,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,178 1:40 2,355 3:20 3,533 5:00 4,710 6:40
Army1,300
Economy780
Production690
Technology690
Support1,250
6:40 / 6:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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