Replay
  • UndeadPcg 123
    1. Death Knight, level 3
    2. Dark Ranger, level 3
    3. Lich, level 2
  • Undead9deathless
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 3
vs
Game length
00:16:21
Patch
1.36
Downloads
42
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 17, 2023 by kover2177
Game breakdown

Pcg 123 (Sunlight#31816)

248 APM

Heroes

  • Death KnightLevel 3
  • Dark RangerLevel 3
  • LichLevel 2

Units

  • Crypt Fiend10
  • Obsidian Statue7
  • Acolyte3
  • Ghoul3

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Spirit Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Orb of Corruption1
  • Claws of Attack +61
  • Gloves of Haste1
  • Replenishment Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234570
Set 42 24 6 2 2 2 1
Used 359 307 2 130 196 41 0
Actions by type
Right clicks
1855
Selections
814
Control group selections
1035
Control groups set
79
Build and train orders
111
Abilities
42
Basic commands
77
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

9deathless (DDD9#31242)

219 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 3

Units

  • Acolyte14
  • Ghoul14
  • Crypt Fiend9
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Crypt2
  • Nerubian Tower2
  • Slaughterhouse2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Sacrificial Pit1

Upgrades

  • Creature AttackLevel 2
  • Creature Carapace
  • BurrowLevel 4
  • Web
  • Destroyer FormLevel 2
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Mantle of Intelligence +31

Control groups

Group 123456
Set 48 13 7 2 4 1
Used 468 180 43 156 113 12
Actions by type
Right clicks
1442
Selections
696
Control group selections
972
Control groups set
75
Build and train orders
184
Abilities
58
Basic commands
92
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
8,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,751 4:05 5,503 8:10 8,254 12:15 11,005 16:21
Army3,910
Economy225
Production520
Technology1,015
Support2,395
UndeadData incomplete
11,005

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,751 4:05 5,503 8:10 8,254 12:15 11,005 16:21
Army4,215
Economy1,275
Production935
Technology1,535
Support3,045

Partial spend: actions with unknown prices are excluded.

16:21 / 16:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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