Replay
  • UndeadSheik
    1. Death Knight, level 5
    2. Lich, level 3
  • Night ElfHuaZhu
    1. Keeper of the Grove, level 6
    2. Naga Sea Witch, level 3
    3. Priestess of the Moon, level 1
vs
Game length
00:17:14
Patch
1.36
Downloads
42
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 17, 2023 by kover2177
Game breakdown

Sheik (sheik#2417)

289 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3

Units

  • Ghoul19
  • Acolyte10
  • Crypt Fiend7
  • Obsidian Statue2
  • Meatwagon1

Buildings

  • Ziggurat7
  • Crypt4
  • Altar of Darkness4
  • Nerubian Tower4
  • Slaughterhouse2
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy7
  • Potion of Healing3
  • Potion of Mana3
  • Sacrificial Skull1
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 123456
Set 100 2 9 17 5 1
Used 713 117 425 97 61 22
Actions by type
Right clicks
2035
Selections
1006
Control group selections
1435
Control groups set
134
Build and train orders
158
Abilities
48
Basic commands
88
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

HuaZhu (chandilier#3846)

241 APM

Heroes

  • Keeper of the GroveLevel 6
  • Naga Sea WitchLevel 3
  • Priestess of the MoonLevel 1

Units

  • Wisp24
  • Archer22
  • Druid of the Talon5
  • Goblin Shredder2

Buildings

  • Ancient of Wonders8
  • Moon Well7
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of Wind1
  • Tree of Life1

Upgrades

  • Improved BowsLevel 2
  • Druid of the Talon TrainingLevel 2

Items

  • Lesser Clarity Potion11
  • Potion of Mana5
  • Potion of Healing3
  • Orb of Venom2
  • Staff of Preservation1
  • Dust of Appearance1

Control groups

Group 12345
Set 122 11 3 5 1
Used 661 88 406 253 160
Actions by type
Right clicks
1198
Selections
762
Control group selections
1568
Control groups set
142
Build and train orders
130
Abilities
101
Basic commands
173
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Undead
12,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,313 4:18 6,625 8:37 9,938 12:55 13,250 17:14
Army4,415
Economy750
Production1,800
Technology1,220
Support3,845
NightelfData incomplete
13,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,313 4:18 6,625 8:37 9,938 12:55 13,250 17:14
Army4,285
Economy1,780
Production810
Technology1,350
Support5,025

Partial spend: actions with unknown prices are excluded.

17:14 / 17:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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