Replay
  • HumanOsgPACMAN
    1. Archmage, level 5
    2. Naga Sea Witch, level 3
  • Night ElfWontu
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 5
vs
Game length
00:22:38
Patch
1.36
Downloads
37
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 15, 2023 by kover2177
Game breakdown

OsgPACMAN (ProfPACMAN#2487)

392 APM

Heroes

  • ArchmageLevel 5
  • Naga Sea WitchLevel 3

Units

  • Peasant26
  • Footman17
  • Dragonhawk Rider14
  • Gryphon Rider2

Buildings

  • Guard Tower15
  • Farm12
  • Scout Tower11
  • Altar of Kings3
  • Arcane Vault3
  • Gryphon Aviary3
  • Arcane Tower2
  • Castle2
  • Blacksmith2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1

Upgrades

  • Lumber HarvestingLevel 3
  • Storm Hammers
  • SwordsLevel 3
  • Armor

Items

  • Scroll of Regeneration6
  • Potion of Healing4
  • Lesser Clarity Potion3
  • Scroll of Town Portal3
  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 5167 15 5 15 11
Used 349 99 9 420 333
Actions by type
Right clicks
1585
Selections
481
Control group selections
1210
Control groups set
5213
Build and train orders
228
Abilities
28
Basic commands
6
Item uses
1
Subgroup switches
0
Units removed from queue
9
Escape presses
0

Wontu (Wontu#1218)

128 APM

Heroes

  • Demon HunterLevel 6
  • Naga Sea WitchLevel 5

Units

  • Wisp39
  • Dryad16
  • Druid of the Claw7
  • Archer6
  • Hippogryph6

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Tree of Life2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Reinforced Hides
  • Strength of the Wild

Items

  • Staff of Teleportation9
  • Staff of Preservation9
  • Lesser Clarity Potion4
  • Scroll of Healing3
  • Orb of Venom2
  • Scroll of Town Portal2
  • Potion of Healing1

Control groups

Group 123456
Set 134 11 6 4 8 10
Used 255 14 5 88 63 35
Actions by type
Right clicks
894
Selections
840
Control group selections
460
Control groups set
173
Build and train orders
203
Abilities
83
Basic commands
176
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

HumanData incomplete
17,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,450 5:39 8,900 11:19 13,350 16:58 17,800 22:38
Army5,655
Economy2,335
Production1,120
Technology2,275
Support6,415

Partial spend: actions with unknown prices are excluded.

Nightelf
17,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,450 5:39 8,900 11:19 13,350 16:58 17,800 22:38
Army5,845
Economy3,020
Production970
Technology725
Support7,190
22:38 / 22:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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