Replay
  • HumanJens
    1. Archmage, level 7
    2. Naga Sea Witch, level 7
    3. Paladin, level 4
  • Night ElfOwer
    1. Demon Hunter, level 7
    2. Naga Sea Witch, level 7
vs
Game length
00:34:29
Patch
1.36
Downloads
145
Springtime 1.3
Download map
Highlight
Silver highlight
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 4, 2023 by x3-DemoN
Game breakdown

Jens (mayhem#12806)

414 APM

Heroes

  • ArchmageLevel 7
  • Naga Sea WitchLevel 7
  • PaladinLevel 4

Units

  • Peasant38
  • Footman20
  • Rifleman13
  • Mortar Team10
  • Sorceress6
  • Spell Breaker6
  • Priest5
  • Knight5
  • Flying Machine1

Buildings

  • Farm11
  • Scout Tower7
  • Arcane Tower5
  • Guard Tower4
  • Altar of Kings3
  • Arcane Sanctum3
  • Keep2
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1
  • Lumber Mill1
  • Workshop1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long RiflesLevel 2
  • Gunpowder
  • PlatingLevel 2
  • Swords
  • Fragmentation Shards
  • Animal War TrainingLevel 3
  • Priest TrainingLevel 4
  • Sorceress TrainingLevel 2

Items

  • Scroll of Healing11
  • Lesser Clarity Potion8
  • Scroll of Regeneration5
  • Potion of Healing4
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Staff of Sanctuary1

Control groups

Group 12345
Set 284 196 328 10 22
Used 2154 295 1809 529 517
Group 67890
Set 10 9 13 11 1
Used 121 30 5 0 14
Actions by type
Right clicks
4274
Selections
2353
Control group selections
5474
Control groups set
884
Build and train orders
380
Abilities
100
Basic commands
703
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Ower (AzureSeal#2445)

404 APM

Heroes

  • Demon HunterLevel 7
  • Naga Sea WitchLevel 7

Units

  • Wisp32
  • Dryad25
  • Archer17
  • Druid of the Talon9
  • Druid of the Claw4

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Ancient of Wind2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Druid of the Talon Training
  • Abolish Magic
  • Ultravision
  • Reinforced HidesLevel 3
  • Druid of the Claw TrainingLevel 4
  • Well Spring
  • Nature's Blessing
  • Hardened Skin
  • Resistant SkinLevel 2
  • Strength of the Wild

Items

  • Potion of Lesser Invulnerability9
  • Scroll of Healing7
  • Potion of Healing3
  • Lesser Clarity Potion3
  • Staff of Teleportation2
  • Moonstone2
  • Boots of Speed1
  • Potion of Mana1
  • Staff of Preservation1
  • Tome of Retraining1
  • Orb of Venom1
  • Dust of Appearance1

Control groups

Group 123456
Set 15 315 63 11 8 1
Used 14 1938 1390 967 589 53
Actions by type
Right clicks
3082
Selections
3783
Control group selections
4951
Control groups set
413
Build and train orders
293
Abilities
373
Basic commands
945
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

HumanData incomplete
25,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,479 8:37 12,958 17:14 19,436 25:51 25,915 34:29
Army11,385
Economy3,235
Production1,290
Technology1,990
Support8,015

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
20,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,479 8:37 12,958 17:14 19,436 25:51 25,915 34:29
Army8,070
Economy2,260
Production940
Technology1,175
Support7,870

Partial spend: actions with unknown prices are excluded.

34:29 / 34:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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