Replay
  • Night ElfSoKeR
    1. Demon Hunter, level 3
  • Night ElfJohnnyCage
    1. Goblin Alchemist, level 3
    2. Pandaren Brewmaster, level 2
vs
Game length
00:11:03
Patch
1.36
Downloads
51
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Sep 3, 2023 by Stowka
Game breakdown

SoKeR (SoKeR#21741)

157 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp13
  • Huntress11
  • Archer1

Buildings

  • Ancient Protector5
  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 123456
Set 10 4 1 3 1 7
Used 44 26 14 77 157 212
Actions by type
Right clicks
751
Selections
287
Control group selections
530
Control groups set
26
Build and train orders
71
Abilities
6
Basic commands
4
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

JohnnyCage (OceanEyes#21514)

280 APM

Heroes

  • Goblin AlchemistLevel 3
  • Pandaren BrewmasterLevel 2

Units

  • Wisp18
  • Archer7
  • Glaive Thrower4

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Potion of Healing3
  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Moonstone1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 55 4 2 3
Used 460 207 418 35
Group 5789
Set 3 2 1 1
Used 16 0 0 0
Actions by type
Right clicks
913
Selections
551
Control group selections
1136
Control groups set
71
Build and train orders
110
Abilities
35
Basic commands
183
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
5,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,560 2:45 3,120 5:31 4,680 8:17 6,240 11:03
Army2,275
Economy780
Production480
Technology0
Support2,355
Nightelf
6,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,560 2:45 3,120 5:31 4,680 8:17 6,240 11:03
Army1,750
Economy1,080
Production330
Technology320
Support2,760
11:03 / 11:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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