Replay
  • Night ElfReseT
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • Night ElfLittlein
    1. Demon Hunter, level 2
vs
Game length
00:05:17
Patch
1.36
Downloads
58
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 31, 2023 by kover2177
Game breakdown

ReseT (ReseT#11606)

262 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp18
  • Archer3

Buildings

  • Moon Well3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Items

  • Boots of Speed1

Control groups

Group 123456
Set 5 5 3 2 1 2
Used 89 80 14 192 212 136
Actions by type
Right clicks
467
Selections
84
Control group selections
723
Control groups set
18
Build and train orders
47
Abilities
13
Basic commands
1
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Littlein (Bepolite#11866)

92 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp11
  • Archer4

Buildings

  • Moon Well4
  • Tree of Ages2
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Life1

Control groups

Group 3456
Set 8 1 2 2
Used 17 0 7 2
Actions by type
Right clicks
240
Selections
127
Control group selections
26
Control groups set
13
Build and train orders
26
Abilities
10
Basic commands
16
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 930 1:19 1,860 2:38 2,790 3:57 3,720 5:17
Army390
Economy1,080
Production640
Technology320
Support1,090
Nightelf
3,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 930 1:19 1,860 2:38 2,790 3:57 3,720 5:17
Army520
Economy1,000
Production330
Technology640
Support1,230
5:17 / 5:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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