Replay
  • UndeadDuck
    1. Death Knight, level 6
    2. Lich, level 4
    3. Dark Ranger, level 4
  • HumanCc
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 4
vs
Game length
00:22:13
Patch
1.36
Downloads
47
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 31, 2023 by kover2177
Game breakdown

Duck (SoMuch#11627)

224 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 4
  • Dark RangerLevel 4

Units

  • Acolyte14
  • Ghoul14
  • Crypt Fiend11
  • Obsidian Statue9
  • Abomination3

Buildings

  • Ziggurat7
  • Nerubian Tower3
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Destroyer FormLevel 2
  • Ghoul Frenzy
  • Web
  • Creature Attack
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Scroll of Town Portal3
  • Potion of Mana2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 70 20 14 3 1
Used 442 89 79 141 257
Group 6890
Set 1 3 5 2
Used 9 2 22 0
Actions by type
Right clicks
2524
Selections
837
Control group selections
1041
Control groups set
119
Build and train orders
192
Abilities
113
Basic commands
83
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Cc (cc20002002#1450)

186 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 4

Units

  • Peasant32
  • Flying Machine16
  • Footman11
  • Knight6
  • Goblin Shredder2
  • Siege Engine2
  • Goblin Zeppelin1

Buildings

  • Scout Tower12
  • Farm10
  • Guard Tower10
  • Arcane Tower3
  • Barracks2
  • Keep2
  • Town Hall2
  • Blacksmith2
  • Workshop2
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1

Upgrades

  • Masonry
  • SwordsLevel 4
  • Plating
  • Flak Cannons
  • Flying Machine Bombs

Items

  • Staff of Sanctuary4
  • Scroll of Regeneration3
  • Potion of Healing3
  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 157 25 8 2 4
Used 562 209 28 114 170
Group 7890
Set 1 3 1 2
Used 3 0 0 30
Actions by type
Right clicks
1588
Selections
741
Control group selections
1116
Control groups set
203
Build and train orders
254
Abilities
59
Basic commands
76
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

UndeadData incomplete
13,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,115 5:33 8,230 11:06 12,345 16:39 16,460 22:13
Army6,565
Economy1,275
Production520
Technology1,370
Support3,795

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
16,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,115 5:33 8,230 11:06 12,345 16:39 16,460 22:13
Army5,935
Economy3,170
Production780
Technology2,120
Support4,455

Partial spend: actions with unknown prices are excluded.

22:13 / 22:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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