Replay
  • UndeadHeat
    1. Dreadlord, level 6
    2. Death Knight, level 3
    3. Lich, level 2
  • HumanMisterWinner
    1. Archmage, level 6
    2. Mountain King, level 4
    3. Paladin, level 1
vs
Game length
00:23:29
Patch
1.36
Downloads
37
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 25, 2023 by kover2177
Game breakdown

Heat (Ragnarök#21722)

168 APM

Heroes

  • DreadlordLevel 6
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Acolyte32
  • Ghoul15
  • Obsidian Statue5
  • Forest Troll Berserker3
  • Gargoyle2
  • Abomination2
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat14
  • Spirit Tower6
  • Nerubian Tower5
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Slaughterhouse2
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1
  • Sacrificial Pit1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Carapace
  • Disease Cloud
  • Unholy Strength
  • Unholy Armor

Items

  • Potion of Mana5
  • Scroll of Town Portal4
  • Rod of Necromancy2
  • Circlet of Nobility2
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Invisibility1
  • Orb of Corruption1

Control groups

Group 12456
Set 394 13 3 1 1
Used 541 69 179 115 57
Actions by type
Right clicks
1483
Selections
488
Control group selections
961
Control groups set
412
Build and train orders
165
Abilities
139
Basic commands
202
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

MisterWinner (MisterWinner#21670)

210 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 4
  • PaladinLevel 1

Units

  • Peasant20
  • Footman14
  • Rifleman10
  • Priest6
  • Goblin Shredder3

Buildings

  • Guard Tower21
  • Farm7
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Castle1

Upgrades

  • Long Rifles
  • GunpowderLevel 4
  • Priest TrainingLevel 4
  • MasonryLevel 3
  • Magic SentryLevel 2
  • Animal War TrainingLevel 2

Items

  • Ivory Tower8
  • Scroll of Town Portal4
  • Scroll of Regeneration3
  • Lesser Clarity Potion1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 109 33 59 11 2 2
Used 587 361 191 210 468 93
Actions by type
Right clicks
1292
Selections
739
Control group selections
1910
Control groups set
216
Build and train orders
198
Abilities
83
Basic commands
437
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Undead
17,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,373 5:52 8,745 11:44 13,118 17:36 17,490 23:29
Army4,560
Economy2,625
Production1,115
Technology2,290
Support6,900
HumanData incomplete
14,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,373 5:52 8,745 11:44 13,118 17:36 17,490 23:29
Army5,875
Economy1,500
Production670
Technology2,500
Support4,375

Partial spend: actions with unknown prices are excluded.

23:29 / 23:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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