Replay
  • HumanBike
    1. Archmage, level 2
  • UndeadLucifer
    1. Lich, level 3
vs
Game length
00:07:47
Patch
1.36
Downloads
45
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 19, 2023 by kover2177
Game breakdown

Bike (whatdouwant#2876)

229 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant14
  • Footman12

Buildings

  • Farm6
  • Scout Tower2
  • Arcane Tower2
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 1 43 1 2 1 2
Used 283 143 115 351 173 7
Actions by type
Right clicks
246
Selections
221
Control group selections
1072
Control groups set
50
Build and train orders
85
Abilities
2
Basic commands
62
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Lucifer (LuChaeL#3162)

313 APM

Heroes

  • LichLevel 3

Units

  • Ghoul21
  • Acolyte11

Buildings

  • Ziggurat7
  • Nerubian Tower5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 123456
Set 64 57 3 3 4 1
Used 254 19 27 281 185 107
Actions by type
Right clicks
870
Selections
310
Control group selections
873
Control groups set
132
Build and train orders
66
Abilities
19
Basic commands
119
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Human
5,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,741 1:56 3,483 3:53 5,224 5:50 6,965 7:47
Army1,620
Economy1,820
Production340
Technology140
Support1,265
Undead
6,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,741 1:56 3,483 3:53 5,224 5:50 6,965 7:47
Army2,520
Economy1,050
Production580
Technology820
Support1,995
7:47 / 7:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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