Replay
  • UndeadTeD
    1. Death Knight, level 2
  • Night Elf15sui
    1. Warden, level 4
vs
Game length
00:07:45
Patch
1.36
Downloads
38
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 19, 2023 by kover2177
Game breakdown

TeD (狂奔的泰迪熊#3853)

250 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul15
  • Acolyte9

Buildings

  • Ziggurat3
  • Altar of Darkness2
  • Crypt2
  • Nerubian Tower2
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 12345
Set 176 27 18 8 1
Used 151 115 73 142 117
Actions by type
Right clicks
791
Selections
194
Control group selections
598
Control groups set
230
Build and train orders
44
Abilities
11
Basic commands
18
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

15sui (达菲熊#2850)

360 APM

Heroes

  • WardenLevel 4

Units

  • Wisp23
  • Archer2
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 9 12 8 1 3 5
Used 432 482 76 287 250 179
Actions by type
Right clicks
693
Selections
127
Control group selections
1706
Control groups set
38
Build and train orders
43
Abilities
37
Basic commands
107
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Timeline

Undead
5,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,263 1:56 2,525 3:52 3,788 5:48 5,050 7:45
Army1,800
Economy900
Production760
Technology520
Support1,070
Nightelf
4,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,263 1:56 2,525 3:52 3,788 5:48 5,050 7:45
Army1,140
Economy1,720
Production820
Technology320
Support900
7:45 / 7:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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