Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 3
    3. Paladin, level 3
vs
Game length
00:17:49
Patch
1.36
Downloads
43
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 19, 2023 by kover2177
Game breakdown

ANGRY KOREA MAN (KOREAKOREA#1357)

145 APM

Heroes

  • Blood MageLevel 5

Units

  • Flying Machine26
  • Peasant8
  • Priest7
  • Knight7
  • Footman6

Buildings

  • Farm7
  • Castle2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Defend
  • SwordsLevel 3
  • Priest TrainingLevel 2
  • Plating
  • Flak Cannons
  • Animal War Training
  • Gunpowder

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Staff of Sanctuary1
  • Boots of Speed1

Control groups

Group 12345
Set 4 22 2 9 28
Used 33 100 3 50 44
Actions by type
Right clicks
1138
Selections
765
Control group selections
230
Control groups set
65
Build and train orders
162
Abilities
60
Basic commands
122
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
4

MisterWinner (MisterWinner#21670)

197 APM

Heroes

  • ArchmageLevel 5
  • Pandaren BrewmasterLevel 3
  • PaladinLevel 3

Units

  • Gryphon Rider12
  • Peasant9
  • Footman6

Buildings

  • Farm10
  • Scout Tower2
  • Arcane Tower2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Blacksmith1

Upgrades

  • Animal War Training
  • SwordsLevel 2
  • Storm Hammers
  • ArmorLevel 2

Items

  • Scroll of Healing2
  • Staff of Sanctuary1
  • Scroll of Regeneration1
  • Scroll of Protection1

Control groups

Group 123456
Set 167 2 41 8 2 1
Used 368 23 154 189 316 106
Actions by type
Right clicks
995
Selections
574
Control group selections
1156
Control groups set
221
Build and train orders
118
Abilities
40
Basic commands
339
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
11,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,874 4:27 5,748 8:54 8,621 13:21 11,495 17:49
Army6,070
Economy600
Production630
Technology1,405
Support2,790
Human
9,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,874 4:27 5,748 8:54 8,621 13:21 11,495 17:49
Army4,170
Economy675
Production620
Technology1,030
Support2,725
17:49 / 17:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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