Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
  • OrcPteN
    1. Far Seer, level 3
    2. Tauren Chieftain, level 4
vs
Game length
00:15:34
Patch
1.36
Downloads
27
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 19, 2023 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

227 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Rifleman11
  • Footman10
  • Peasant8
  • Priest8
  • Sorceress1

Buildings

  • Farm10
  • Scout Tower4
  • Keep4
  • Arcane Tower3
  • Arcane Vault3
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Lumber Mill1
  • Guard Tower1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • ArmorLevel 3

Items

  • Scroll of Regeneration2

Control groups

Group 123456
Set 100 37 38 4 2 1
Used 363 229 161 143 258 46
Actions by type
Right clicks
987
Selections
561
Control group selections
1200
Control groups set
182
Build and train orders
129
Abilities
23
Basic commands
382
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

PteN (PteN#21803)

193 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 4

Units

  • Troll Headhunter/Berserker9
  • Peon8
  • Troll Headhunter/Berserker8
  • Shaman2

Buildings

  • Orc Burrow5
  • Barracks3
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Shaman TrainingLevel 2
  • Ranged WeaponsLevel 3
  • Reinforced Defenses
  • Berserker Upgrade
  • Troll Regeneration
  • Spiked BarricadesLevel 2

Items

  • Healing Salve7
  • Scroll of Speed4
  • Lesser Clarity Potion4
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Potion of Healing1
  • Orb of Lightning1

Control groups

Group 123456
Set 43 22 9 12 5 4
Used 194 96 9 212 154 22
Actions by type
Right clicks
1339
Selections
535
Control group selections
687
Control groups set
95
Build and train orders
126
Abilities
51
Basic commands
115
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
10,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,540 3:53 5,080 7:47 7,620 11:40 10,160 15:34
Army4,840
Economy600
Production490
Technology1,635
Support2,595
OrcData incomplete
9,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,540 3:53 5,080 7:47 7,620 11:40 10,160 15:34
Army2,555
Economy600
Production870
Technology890
Support4,150

Partial spend: actions with unknown prices are excluded.

15:34 / 15:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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