Replay
  • UndeadAnimosity
    1. Death Knight, level 2
    2. Lich, level 1
  • Night ElfPhiLbOiS
    1. Keeper of the Grove, level 1
vs
Game length
00:09:18
Patch
1.36
Downloads
37
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 18, 2023 by kover2177
Game breakdown

Animosity (AniMosity#11979)

167 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Acolyte8
  • Ghoul8
  • Meatwagon1

Buildings

  • Crypt2
  • Ziggurat2
  • Altar of Darkness1
  • Necropolis1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Slaughterhouse1
  • Tomb of Relics1

Control groups

Group 12345
Set 17 5 9 3 1
Used 54 0 11 20 0
Group 6890
Set 2 2 1 1
Used 1 115 94 17
Actions by type
Right clicks
811
Selections
275
Control group selections
312
Control groups set
41
Build and train orders
44
Abilities
18
Basic commands
24
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

PhiLbOiS (PhiLbOiS#1605)

153 APM

Heroes

  • Keeper of the GroveLevel 1

Units

  • Wisp18
  • Huntress6
  • Glaive Thrower2

Buildings

  • Moon Well4
  • Ancient of War3
  • Ancient Protector3
  • Altar of Elders2
  • Hunter's Hall1

Upgrades

  • Strength of the Moon

Control groups

Group 123
Set 10 3 2
Used 145 22 46
Actions by type
Right clicks
824
Selections
270
Control group selections
213
Control groups set
15
Build and train orders
43
Abilities
20
Basic commands
6
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
3,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,235 2:19 2,470 4:39 3,705 6:58 4,940 9:18
Army1,190
Economy825
Production720
Technology565
Support645
Nightelf
4,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,235 2:19 2,470 4:39 3,705 6:58 4,940 9:18
Army1,590
Economy1,080
Production810
Technology0
Support1,460
9:18 / 9:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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