Replay
  • HumanThundeR
    1. Archmage, level 4
    2. Mountain King, level 7
    3. Paladin, level 4
  • Night ElfPaTo
    1. Demon Hunter, level 7
    2. Naga Sea Witch, level 6
vs
Game length
00:27:28
Patch
1.36
Downloads
51
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 17, 2023 by kover2177
Game breakdown

ThundeR (ThundeR#31281)

246 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 7
  • PaladinLevel 4

Units

  • Peasant24
  • Footman17
  • Knight9
  • Priest8
  • Mortar Team5
  • Spell Breaker4
  • Rifleman3
  • Goblin Zeppelin3
  • Siege Engine3
  • Ice Troll Berserker1
  • Flying Machine1
  • Goblin Shredder1

Buildings

  • Farm14
  • Scout Tower11
  • Guard Tower9
  • Arcane Tower5
  • Town Hall2
  • Arcane Vault2
  • Lumber Mill2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Arcane Sanctum1

Upgrades

  • Lumber HarvestingLevel 2
  • Defend
  • MasonryLevel 4
  • Plating
  • GunpowderLevel 2
  • SwordsLevel 2
  • Fragmentation Shards
  • Animal War Training
  • Priest TrainingLevel 2
  • Long Rifles

Items

  • Scroll of Regeneration7
  • Lesser Clarity Potion7
  • Potion of Healing5
  • Staff of Sanctuary3
  • Scroll of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Mana1

Control groups

Group 1234567
Set 243 75 21 71 2 2 2
Used 607 240 103 243 127 63 81
Actions by type
Right clicks
2499
Selections
1253
Control group selections
1464
Control groups set
416
Build and train orders
376
Abilities
92
Basic commands
530
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
7

PaTo (PaTo#12362)

250 APM

Heroes

  • Demon HunterLevel 7
  • Naga Sea WitchLevel 6

Units

  • Wisp38
  • Dryad10
  • Druid of the Claw9
  • Archer8
  • Goblin Zeppelin1

Buildings

  • Moon Well11
  • Tree of Life4
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Nature's BlessingLevel 2
  • Strength of the Wild
  • Well Spring
  • UltravisionLevel 2
  • Reinforced HidesLevel 2

Items

  • Potion of Lesser Invulnerability4
  • Potion of Healing4
  • Staff of Preservation2
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Circlet of Nobility1
  • Moonstone1
  • Scroll of Town Portal1
  • Orb of Venom1
  • Tome of Retraining1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 929 214 10 70 5
Used 782 304 15 76 14
Group 6789
Set 1 4 1 1
Used 0 106 93 74
Actions by type
Right clicks
1916
Selections
1396
Control group selections
1464
Control groups set
1235
Build and train orders
231
Abilities
183
Basic commands
320
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

HumanData incomplete
22,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,651 6:52 11,303 13:44 16,954 20:36 22,605 27:28 U
Army9,980
Economy2,570
Production630
Technology2,020
Support7,405

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
17,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,651 6:52 11,303 13:44 16,954 20:36 22,605 27:28
Army5,025
Economy3,640
Production790
Technology1,320
Support6,390

Partial spend: actions with unknown prices are excluded.

27:28 / 27:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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