Replay
  • HumanHawK
    1. Mountain King, level 6
    2. Archmage, level 3
  • Night Elf15sui
    1. Demon Hunter, level 4
    2. Pandaren Brewmaster, level 5
vs
Game length
00:18:26
Patch
1.36
Downloads
28
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 10, 2023 by Elven_Star
Game breakdown

HawK (HawK#2797)

307 APM

Heroes

  • Mountain KingLevel 6
  • ArchmageLevel 3

Units

  • Peasant20
  • Footman10
  • Rifleman6
  • Flying Machine6
  • Spell Breaker5
  • Priest4
  • Sorceress3
  • Mortar Team3
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1

Buildings

  • Farm10
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Workshop1

Upgrades

  • Gunpowder
  • Long Rifles
  • Lumber Harvesting
  • PlatingLevel 2
  • Swords
  • Sorceress Training
  • Priest Training
  • Flak Cannons

Items

  • Lesser Clarity Potion7
  • Scroll of Healing6
  • Scroll of Regeneration4
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Staff of Teleportation1
  • Boots of Speed1
  • Tome of Retraining1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 116 17 20 9
Used 912 529 310 292
Group 5678
Set 4 3 3 2
Used 188 14 13 22
Actions by type
Right clicks
1600
Selections
1073
Control group selections
2280
Control groups set
174
Build and train orders
177
Abilities
38
Basic commands
247
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

15sui (达菲熊#2850)

335 APM

Heroes

  • Demon HunterLevel 4
  • Pandaren BrewmasterLevel 5

Units

  • Wisp29
  • Druid of the Claw5
  • Dryad5
  • Hippogryph3
  • Archer2
  • Faerie Dragon2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well8
  • Altar of Elders2
  • Tree of Life2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Ultravision
  • Abolish Magic
  • Strength of the WildLevel 5
  • Reinforced Hides
  • Mark of the ClawLevel 2
  • Backpack

Items

  • Potion of Lesser Invulnerability3
  • Scroll of Healing3
  • Potion of Mana2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Preservation1
  • Orb of Venom1
  • Staff of Teleportation1

Control groups

Group 123456
Set 55 28 10 5 1 8
Used 1097 760 105 443 288 144
Actions by type
Right clicks
1755
Selections
801
Control group selections
2837
Control groups set
107
Build and train orders
163
Abilities
121
Basic commands
327
Item uses
7
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Human
15,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,956 4:36 7,913 9:13 11,869 13:49 15,825 18:26
Army6,485
Economy1,885
Production780
Technology705
Support5,970
NightelfData incomplete
13,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,956 4:36 7,913 9:13 11,869 13:49 15,825 18:26
Army3,490
Economy2,420
Production970
Technology900
Support5,815

Partial spend: actions with unknown prices are excluded.

18:26 / 18:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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