Replay
  • UndeadDarkness
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 2
  • HumanItaliener
    1. Archmage, level 2
    2. Mountain King, level 1
    3. Paladin, level 1
vs
Game length
00:14:18
Patch
1.36
Downloads
75
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 8, 2023 by kover2177
Game breakdown

Darkness (Darkness#26456)

260 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 2
  • LichLevel 2

Units

  • Ghoul25
  • Acolyte10
  • Obsidian Statue7
  • Crypt Fiend4

Buildings

  • Ziggurat6
  • Crypt3
  • Nerubian Tower3
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Web
  • Destroyer Form
  • Ghoul Frenzy
  • Creature Carapace
  • Creature Attack

Items

  • Boots of Speed3
  • Rod of Necromancy2
  • Sacrificial Skull1
  • Potion of Healing1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 123456
Set 38 16 5 1 1 1
Used 269 153 294 62 65 251
Actions by type
Right clicks
1289
Selections
954
Control group selections
1094
Control groups set
62
Build and train orders
143
Abilities
78
Basic commands
43
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Italiener (Italiener#1280)

186 APM

Heroes

  • ArchmageLevel 2
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant28
  • Footman8
  • Flying Machine7
  • Knight2
  • Mortar Team1

Buildings

  • Farm7
  • Scout Tower7
  • Arcane Tower4
  • Guard Tower3
  • Barracks2
  • Town Hall2
  • Workshop2
  • Altar of Kings1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Defend
  • Masonry
  • Flak Cannons
  • Animal War Training

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Claws of Attack +61
  • Tome of Retraining1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Potion of Healing1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 57 38 31 1 2 2
Used 298 155 91 0 33 17
Actions by type
Right clicks
1099
Selections
565
Control group selections
594
Control groups set
131
Build and train orders
141
Abilities
17
Basic commands
27
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
11,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,996 3:34 5,993 7:09 8,989 10:43 11,985 14:18
Army5,260
Economy975
Production1,060
Technology1,270
Support3,420
Human
10,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,996 3:34 5,993 7:09 8,989 10:43 11,985 14:18
Army2,450
Economy2,870
Production780
Technology1,505
Support3,305
14:18 / 14:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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