Replay
  • OrcJehu
    1. Blademaster, level 6
    2. Shadow Hunter, level 5
    3. Goblin Alchemist, level 2
  • HumanKelthulas
    1. Archmage, level 5
    2. Mountain King, level 2
    3. Paladin, level 2
vs
Game length
00:25:40
Patch
1.36
Downloads
72
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 8, 2023 by kover2177
Game breakdown

Jehu (Jehu#2828)

314 APM

Heroes

  • BlademasterLevel 6
  • Shadow HunterLevel 5
  • Goblin AlchemistLevel 2

Units

  • Peon24
  • Raider7
  • Grunt5
  • Spirit Walker5
  • Kodo Beast3
  • Wind Rider3
  • Troll Batrider2
  • Troll Witch Doctor1

Buildings

  • Orc Burrow7
  • Voodoo Lounge3
  • Watch Tower3
  • Altar of Storms2
  • Beastiary2
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • War Mill1
  • Great Hall1
  • Fortress1
  • Spirit Lodge1

Upgrades

  • Ensnare
  • Spirit Walker TrainingLevel 2
  • Berserker Strength
  • PillageLevel 4
  • Reinforced Defenses
  • Spiked Barricades
  • Melee Weapons
  • War Drums Damage Increase
  • Ranged WeaponsLevel 3
  • Envenomed Spears
  • Witch Doctor Training

Items

  • Lesser Clarity Potion13
  • Healing Salve6
  • Scroll of Speed3
  • Potion of Lesser Invulnerability3
  • Circlet of Nobility2
  • Potion of Mana2
  • Scroll of Healing2
  • Scroll of Town Portal1
  • Orb of Lightning1
  • Tiny Great Hall1

Control groups

Group 1234560
Set 34 11 5 4 6 1 2
Used 1091 907 33 242 231 250 4
Actions by type
Right clicks
3190
Selections
1121
Control group selections
2758
Control groups set
63
Build and train orders
274
Abilities
226
Basic commands
348
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Kelthulas (GEASS#21832)

210 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 2
  • PaladinLevel 2

Units

  • Peasant36
  • Footman17
  • Gryphon Rider9
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Knight2
  • Mud Golem1
  • Ogre Mauler1
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Spell Breaker1
  • Dragonhawk Rider1
  • Priest1

Buildings

  • Scout Tower16
  • Farm13
  • Guard Tower10
  • Arcane Tower4
  • Arcane Vault4
  • Arcane Sanctum4
  • Gryphon Aviary3
  • Altar of Kings2
  • Lumber Mill2
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • MasonryLevel 2
  • SwordsLevel 3
  • ArmorLevel 3
  • Animal War Training
  • Storm Hammers
  • Priest TrainingLevel 2

Items

  • Lesser Clarity Potion4
  • Scroll of Town Portal4
  • Scroll of Regeneration3
  • Staff of Sanctuary2
  • Boots of Speed1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 1234567
Set 133 19 29 32 3 2 1
Used 522 62 82 335 38 13 3
Actions by type
Right clicks
2399
Selections
1136
Control group selections
1055
Control groups set
219
Build and train orders
244
Abilities
80
Basic commands
126
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
5

Timeline

OrcData incomplete
16,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,310 6:25 10,620 12:50 15,930 19:15 21,240 25:40
Army5,260
Economy2,185
Production1,115
Technology1,090
Support7,165

Partial spend: actions with unknown prices are excluded.

Human
21,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,310 6:25 10,620 12:50 15,930 19:15 21,240 25:40
Army7,795
Economy3,085
Production1,540
Technology2,020
Support6,800
25:40 / 25:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays