Replay
  • HumanSn4ck
    1. Archmage, level 4
    2. Mountain King, level 2
  • HumanFlutschfinger
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:09:36
Patch
1.36
Downloads
39
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 8, 2023 by kover2177
Game breakdown

Sn4ck (Sn4ck#2660)

193 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant11
  • Footman9
  • Priest4
  • Spell Breaker4

Buildings

  • Farm8
  • Arcane Sanctum3
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 42 12 2 3 1 1
Used 164 49 31 138 87 105
Actions by type
Right clicks
599
Selections
309
Control group selections
574
Control groups set
61
Build and train orders
101
Abilities
17
Basic commands
144
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Flutschfinger (FlutshfinGER#21396)

138 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant11
  • Footman11
  • Priest4

Buildings

  • Farm10
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Town Hall1
  • Arcane Vault1

Upgrades

  • Priest Training

Control groups

Group 123456
Set 17 7 1 2 5 1
Used 20 5 0 77 77 25
Actions by type
Right clicks
449
Selections
388
Control group selections
204
Control groups set
33
Build and train orders
56
Abilities
38
Basic commands
113
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,423 2:24 2,845 4:48 4,268 7:12 5,690 9:36
Army2,615
Economy825
Production790
Technology390
Support1,070
Human
5,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,423 2:24 2,845 4:48 4,268 7:12 5,690 9:36
Army2,025
Economy1,210
Production820
Technology390
Support1,060
9:36 / 9:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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