Replay
  • Night ElfDise
    1. Priestess of the Moon, level 3
  • Night ElfInSaNe
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:08:52
Patch
1.36
Downloads
46
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 4, 2023 by kover2177
Game breakdown

Dise (DiSe22#2860)

186 APM

Heroes

  • Priestess of the MoonLevel 3

Units

  • Wisp18
  • Huntress14
  • Archer1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Strength of the Moon
  • Moon Armor

Control groups

Group 123456
Set 18 14 1 2 2 2
Used 68 68 4 151 129 134
Actions by type
Right clicks
657
Selections
233
Control group selections
554
Control groups set
39
Build and train orders
56
Abilities
29
Basic commands
56
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

InSaNe (InSaNe#12987)

215 APM

Heroes

  • Demon HunterLevel 2
  • Naga Sea WitchLevel 1

Units

  • Wisp11
  • Archer8
  • Dryad1

Buildings

  • Moon Well10
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Items

  • Dust of Appearance1
  • Potion of Healing1
  • Moonstone1

Control groups

Group 1345
Set 13 2 8 5
Used 1 25 15 31
Actions by type
Right clicks
994
Selections
450
Control group selections
72
Control groups set
28
Build and train orders
55
Abilities
25
Basic commands
219
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
7

Timeline

Nightelf
5,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,485 2:13 2,970 4:26 4,455 6:39 5,940 8:52
Army2,860
Economy1,080
Production660
Technology0
Support1,340
Nightelf
5,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,485 2:13 2,970 4:26 4,455 6:39 5,940 8:52
Army1,185
Economy660
Production635
Technology320
Support2,465
8:52 / 8:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays