Replay
  • UndeadWBraZZers
    1. Death Knight, level 2
  • Night ElfLinJunJie
    1. Demon Hunter, level 2
vs
Game length
00:06:39
Patch
1.36
Downloads
39
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 3, 2023 by kover2177
Game breakdown

WBraZZers (WBraZZers#2754)

170 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul13
  • Acolyte10

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1

Control groups

Group 12345
Set 50 1 1 1 1
Used 128 48 0 0 0
Group 6789
Set 1 2 2 2
Used 1 1 0 0
Actions by type
Right clicks
611
Selections
124
Control group selections
178
Control groups set
61
Build and train orders
51
Abilities
5
Basic commands
73
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

LinJunJie (Casfan#31609)

297 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp15
  • Archer6

Buildings

  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Ancient Protector1
  • Ancient of Lore1

Upgrades

  • Improved Bows

Items

  • Staff of Teleportation2
  • Boots of Speed1

Control groups

Group 12345
Set 45 19 82 6 1
Used 10 140 41 301 163
Actions by type
Right clicks
809
Selections
243
Control group selections
655
Control groups set
153
Build and train orders
39
Abilities
17
Basic commands
24
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
4,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,123 1:39 2,245 3:19 3,368 4:59 4,490 6:39
Army1,560
Economy750
Production380
Technology420
Support1,045
Nightelf
4,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,123 1:39 2,245 3:19 3,368 4:59 4,490 6:39
Army780
Economy1,240
Production485
Technology370
Support1,615
6:39 / 6:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays