Replay
  • UndeadObito
    1. Death Knight, level 2
  • Night ElfDise
    1. Demon Hunter, level 3
vs
Game length
00:04:56
Patch
1.36
Downloads
59
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 1, 2023 by kover2177
Game breakdown

Obito (Obito#13337)

245 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul13
  • Acolyte6

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 1234
Set 9 2 1 1
Used 112 82 117 41
Actions by type
Right clicks
611
Selections
152
Control group selections
352
Control groups set
13
Build and train orders
32
Abilities
3
Basic commands
2
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Dise (DiSe22#2860)

288 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp14
  • Archer7

Buildings

  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1

Control groups

Group 123456
Set 9 3 2 1 1 1
Used 34 35 18 196 216 196
Actions by type
Right clicks
426
Selections
149
Control group selections
695
Control groups set
17
Build and train orders
45
Abilities
21
Basic commands
38
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
3,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 949 1:14 1,898 2:28 2,846 3:42 3,795 4:56
Army1,560
Economy450
Production580
Technology0
Support1,205
Nightelf
3,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 949 1:14 1,898 2:28 2,846 3:42 3,795 4:56
Army910
Economy840
Production330
Technology320
Support900
4:56 / 4:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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