Replay
  • UndeadObito
    1. Death Knight, level 2
  • Night ElfFly100%
    1. Demon Hunter, level 1
vs
Game length
00:05:27
Patch
1.36
Downloads
63
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Aug 1, 2023 by kover2177
Game breakdown

Obito (Obito#13337)

225 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul9
  • Acolyte4

Buildings

  • Ziggurat8
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 1234
Set 15 2 1 1
Used 107 53 92 28
Actions by type
Right clicks
663
Selections
181
Control group selections
280
Control groups set
19
Build and train orders
32
Abilities
3
Basic commands
13
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Fly100% (flygogogo#31864)

270 APM

Heroes

  • Demon HunterLevel 1

Units

  • Wisp16
  • Archer4

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 1234
Set 50 22 21 24
Used 158 99 62 74
Actions by type
Right clicks
707
Selections
166
Control group selections
393
Control groups set
117
Build and train orders
34
Abilities
21
Basic commands
3
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
4,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,063 1:21 2,125 2:43 3,188 4:05 4,250 5:27
Army1,080
Economy300
Production580
Technology420
Support1,870
Nightelf
3,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,063 1:21 2,125 2:43 3,188 4:05 4,250 5:27
Army520
Economy960
Production330
Technology320
Support1,175
5:27 / 5:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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