Replay
  • UndeadOwer
    1. Lich, level 4
    2. Death Knight, level 4
    3. Dark Ranger, level 2
  • HumanDazzle
    1. Archmage, level 3
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:12:33
Patch
1.36
Downloads
49
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 28, 2023 by kover2177
Game breakdown

Ower (ImNoobUD#2629)

278 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 4
  • Dark RangerLevel 2

Units

  • Ghoul12
  • Acolyte5
  • Obsidian Statue4

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy4
  • Potion of Healing1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 12345
Set 101 4 1 1 2
Used 468 152 216 184 359
Group 67890
Set 3 3 2 3 1
Used 115 0 0 0 0
Actions by type
Right clicks
1090
Selections
370
Control group selections
1494
Control groups set
121
Build and train orders
138
Abilities
50
Basic commands
149
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Dazzle (Dazzle#11442)

179 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant14
  • Footman10
  • Rifleman5
  • Priest2

Buildings

  • Farm10
  • Keep2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Scout Tower1
  • Lumber Mill1
  • Castle1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 4
  • Priest TrainingLevel 2

Items

  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 53 29 13 3 3 9
Used 332 180 6 16 0 0
Actions by type
Right clicks
919
Selections
321
Control group selections
534
Control groups set
110
Build and train orders
127
Abilities
12
Basic commands
137
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
6,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,945 3:08 3,890 6:16 5,835 9:24 7,780 12:33
Army2,240
Economy375
Production520
Technology920
Support2,545
HumanData incomplete
7,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,945 3:08 3,890 6:16 5,835 9:24 7,780 12:33
Army2,645
Economy1,050
Production490
Technology1,175
Support2,420

Partial spend: actions with unknown prices are excluded.

12:33 / 12:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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