Replay
  • Night ElfSoYma
    1. Keeper of the Grove, level 3
  • UndeadKratos
    1. Death Knight, level 3
    2. Lich, level 2
vs
Game length
00:10:36
Patch
1.36
Downloads
44
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 22, 2023 by kover2177
Game breakdown

SoYma (SoYma#2943)

223 APM

Heroes

  • Keeper of the GroveLevel 3

Units

  • Wisp18
  • Huntress10
  • Glaive Thrower6
  • Archer1

Buildings

  • Moon Well4
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1

Items

  • Staff of Teleportation1

Control groups

Group 1234
Set 36 7 2 5
Used 409 131 338 45
Actions by type
Right clicks
912
Selections
345
Control group selections
923
Control groups set
50
Build and train orders
48
Abilities
41
Basic commands
14
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Kratos (Kratos#26624)

323 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2

Units

  • Ghoul7
  • Acolyte5
  • Crypt Fiend3
  • Meatwagon1

Buildings

  • Ziggurat5
  • Crypt2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Potion of Healing2
  • Dust of Appearance1
  • Potion of Mana1

Control groups

Group 123456
Set 11 25 2 4 2 1
Used 505 424 44 75 58 17
Actions by type
Right clicks
1745
Selections
350
Control group selections
1123
Control groups set
45
Build and train orders
57
Abilities
23
Basic commands
20
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,641 2:39 3,283 5:18 4,924 7:57 6,565 10:36
Army3,340
Economy1,080
Production660
Technology0
Support1,485
Undead
5,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,641 2:39 3,283 5:18 4,924 7:57 6,565 10:36
Army1,715
Economy375
Production860
Technology420
Support2,170
10:36 / 10:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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