Replay
  • Night ElfSoYma
    1. Keeper of the Grove, level 3
  • UndeadKratos
    1. Death Knight, level 2
vs
Game length
00:06:35
Patch
1.36
Downloads
48
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 22, 2023 by kover2177
Game breakdown

SoYma (SoYma#2943)

229 APM

Heroes

  • Keeper of the GroveLevel 3

Units

  • Wisp17
  • Huntress6
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War3
  • Altar of Elders2
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Life1
  • Ancient Protector1

Control groups

Group 1234
Set 20 1 3 3
Used 236 105 251 15
Actions by type
Right clicks
564
Selections
210
Control group selections
607
Control groups set
27
Build and train orders
33
Abilities
20
Basic commands
6
Item uses
0
Subgroup switches
0
Units removed from queue
4
Escape presses
3

Kratos (Kratos#26624)

348 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul12
  • Acolyte4

Buildings

  • Ziggurat5
  • Crypt2
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 123456
Set 2 25 3 3 1 1
Used 365 342 41 72 50 13
Actions by type
Right clicks
1142
Selections
139
Control group selections
883
Control groups set
35
Build and train orders
31
Abilities
11
Basic commands
15
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,156 1:38 2,313 3:17 3,469 4:56 4,625 6:35
Army1,300
Economy1,360
Production810
Technology0
Support1,155
Undead
3,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,156 1:38 2,313 3:17 3,469 4:56 4,625 6:35
Army1,440
Economy300
Production580
Technology200
Support1,205
6:35 / 6:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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