Replay
  • HumanTGW
    1. Blood Mage, level 6
  • HumanDise
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:32:29
Patch
1.36
Downloads
132
Concealed Hill
Download map
Highlight
Gold highlight
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 14, 2023 by x3-DemoN
Game breakdown

TGW (РозовыйПони#228941)

169 APM

Heroes

  • Blood MageLevel 6

Units

  • Peasant12
  • Spell Breaker11
  • Footman8
  • Goblin Zeppelin4
  • Priest4
  • Goblin Shredder1

Buildings

  • Scout Tower11
  • Farm10
  • Arcane Tower8
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Masonry
  • Priest Training
  • Magic Sentry
  • Defend

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion5
  • Potion of Lesser Invulnerability3
  • Scroll of Town Portal2
  • Ivory Tower2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 12345
Set 295 118 42 14 16
Used 262 192 49 16 50
Group 6789
Set 3 2 5 2
Used 3 189 192 67
Actions by type
Right clicks
2100
Selections
1043
Control group selections
1020
Control groups set
497
Build and train orders
159
Abilities
165
Basic commands
414
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Dise (Siberia#21832)

198 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant20
  • Spell Breaker7
  • Footman6
  • Priest4
  • Goblin Zeppelin1
  • Sorceress1

Buildings

  • Farm16
  • Lumber Mill5
  • Arcane Vault3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1

Upgrades

  • Priest Training

Items

  • Staff of Teleportation2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Tome of Retraining1

Control groups

Group 123456
Set 69 24 4 3 1 1
Used 467 175 291 186 165 167
Actions by type
Right clicks
2575
Selections
1435
Control group selections
1451
Control groups set
102
Build and train orders
198
Abilities
168
Basic commands
393
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
12,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,119 8:07 6,238 16:14 9,356 24:21 12,475 32:29
Army5,320
Economy900
Production640
Technology1,150
Support4,465
Human
9,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,119 8:07 6,238 16:14 9,356 24:21 12,475 32:29
Army3,250
Economy1,500
Production640
Technology390
Support3,640
32:29 / 32:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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