Replay
  • HumanAnima
    1. Archmage, level 7
    2. Mountain King, level 6
  • Night ElfSonik
    1. Warden, level 9
    2. Pandaren Brewmaster, level 7
vs
Game length
00:46:37
Patch
1.26
Downloads
83
Terenas Stand
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

Anima (Anima.)

196 APM

Heroes

  • ArchmageLevel 8
  • Mountain KingLevel 6

Units

  • Peasant69
  • Footman17
  • Priest13
  • Mortar Team9
  • Sorceress8
  • Spell Breaker7
  • Goblin Sapper3
  • Goblin Zeppelin2
  • Goblin Shredder1

Buildings

  • Scout Tower33
  • Guard Tower14
  • Farm12
  • Arcane Tower12
  • Arcane Sanctum5
  • Keep3
  • Workshop3
  • Altar of Kings2
  • Town Hall2
  • Barracks1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Cannon Tower1

Upgrades

  • MasonryLevel 2
  • GunpowderLevel 2
  • Priest Training
  • Plating
  • Flare
  • Sorceress Training
  • Magic Sentry

Items

  • Scroll of Regeneration7
  • Scroll of Healing6
  • Lesser Clarity Potion4
  • Scroll of Town Portal4
  • Potion of Lesser Invulnerability2
  • Ivory Tower2
  • Staff of Teleportation1

Control groups

Group 123456
Set 83 35 26 4 1 1
Used 767 647 375 262 114 123
Actions by type
Right clicks
3768
Selections
1809
Control group selections
2288
Control groups set
150
Build and train orders
437
Abilities
205
Basic commands
353
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Sonik (123456789012345)

254 APM

Heroes

  • WardenLevel 10
  • Pandaren BrewmasterLevel 7

Units

  • Wisp25
  • Dryad15
  • Druid of the Claw15
  • Faerie Dragon9
  • Forest Troll Shadow Priest8
  • Chimaera5
  • Goblin Shredder4
  • Forest Troll Berserker3
  • Mud Golem2
  • Archer1
  • Ogre Mauler1
  • Goblin Zeppelin1
  • Hippogryph1
  • Mountain Giant1

Buildings

  • Moon Well11
  • Tree of Life5
  • Ancient of Wonders3
  • Tree of Eternity3
  • Chimaera Roost3
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of Wind2
  • Hunter's Hall1

Upgrades

  • Nature's BlessingLevel 5
  • Abolish Magic
  • Druid of the Claw TrainingLevel 5
  • Strength of the Wild
  • Reinforced Hides
  • Ultravision
  • Hardened Skin
  • Resistant Skin
  • Corrosive Breath

Items

  • Lesser Clarity Potion23
  • Anti-magic Potion8
  • Potion of Mana7
  • Boots of Speed2
  • Staff of Teleportation2
  • Scroll of Town Portal2
  • Orb of Venom1
  • Moonstone1
  • Staff of Preservation1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 194 89 14 11 3 5 1
Used 554 1109 857 348 237 214 14
Actions by type
Right clicks
4132
Selections
2333
Control group selections
3333
Control groups set
317
Build and train orders
503
Abilities
471
Basic commands
713
Item uses
11
Subgroup switches
0
Units removed from queue
2
Escape presses
12

Timeline

Human
28,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,606 11:39 15,213 23:18 22,819 34:57 30,425 46:37
Army9,915
Economy5,945
Production1,690
Technology3,080
Support7,575
NightelfData incomplete
30,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,606 11:39 15,213 23:18 22,819 34:57 30,425 46:37
Army14,385
Economy3,200
Production1,690
Technology2,155
Support8,995

Partial spend: actions with unknown prices are excluded.

46:37 / 46:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays