Replay
  • UndeadCement
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 3
  • HumanWellPlayedTV
    1. Mountain King, level 5
    2. Blood Mage, level 2
    3. Paladin, level 2
vs
Game length
00:19:16
Patch
1.36
Downloads
50
Springtime 1.3
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 6, 2023 by kover2177
Game breakdown

Cement (Cement#21970)

217 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Ghoul24
  • Acolyte13
  • Crypt Fiend8
  • Obsidian Statue4
  • Abomination3

Buildings

  • Ziggurat5
  • Nerubian Tower2
  • Necropolis2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud
  • Creature Attack

Items

  • Potion of Mana6
  • Rod of Necromancy4
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 66 33 6 1
Used 349 195 166 103
Actions by type
Right clicks
1726
Selections
808
Control group selections
813
Control groups set
106
Build and train orders
268
Abilities
67
Basic commands
334
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
3

WellPlayedTV (WellPlayedTV#2233)

166 APM

Heroes

  • Mountain KingLevel 5
  • Blood MageLevel 2
  • PaladinLevel 2

Units

  • Peasant17
  • Rifleman12
  • Footman11
  • Knight4

Buildings

  • Farm8
  • Scout Tower4
  • Barracks2
  • Guard Tower2
  • Altar of Kings1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Town Hall1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • GunpowderLevel 2

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Potion of Mana3
  • Potion of Healing2
  • Mechanical Critter1
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 245 6 24 5 3 3
Used 255 23 41 85 134 65
Actions by type
Right clicks
1493
Selections
473
Control group selections
603
Control groups set
286
Build and train orders
127
Abilities
41
Basic commands
105
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
13,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,283 4:49 6,565 9:38 9,848 14:27 13,130 19:16
Army6,120
Economy1,425
Production520
Technology1,120
Support3,945
Human
11,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,283 4:49 6,565 9:38 9,848 14:27 13,130 19:16
Army4,925
Economy1,660
Production500
Technology925
Support3,430
19:16 / 19:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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