Replay
  • OrcHitman
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
  • OrcScars
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
vs
Game length
00:14:48
Patch
1.36
Downloads
66
Shallow Grave
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 5, 2023 by Stowka
Game breakdown

Hitman (Ethereal#1992)

192 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4

Units

  • Grunt9
  • Raider9
  • Peon7
  • Spirit Walker5
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Stronghold5
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Tauren Totem1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses

Items

  • Healing Salve6
  • Lesser Clarity Potion6
  • Scroll of Speed5
  • Scroll of Healing3
  • Potion of Mana3
  • Circlet of Nobility2
  • Scroll of Town Portal2

Control groups

Group 1234
Set 23 12 2 7
Used 164 145 202 111
Actions by type
Right clicks
959
Selections
633
Control group selections
622
Control groups set
44
Build and train orders
279
Abilities
92
Basic commands
174
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Scars (Scars#21432)

262 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 3

Units

  • Peon9
  • Raider8
  • Grunt6
  • Forest Troll Berserker4
  • Spirit Walker4
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Voodoo Lounge5
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker Strength
  • Spirit Walker Training
  • EnsnareLevel 2

Items

  • Circlet of Nobility3
  • Lesser Clarity Potion3
  • Boots of Speed1
  • Dust of Appearance1
  • Healing Salve1
  • Potion of Healing1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 60 22 4 7 8
Used 137 76 191 218 109
Actions by type
Right clicks
1527
Selections
900
Control group selections
731
Control groups set
101
Build and train orders
166
Abilities
62
Basic commands
316
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
6

Timeline

Orc
12,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,156 3:42 6,313 7:24 9,469 11:06 12,625 14:48
Army4,905
Economy525
Production640
Technology1,750
Support4,805
OrcData incomplete
10,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,156 3:42 6,313 7:24 9,469 11:06 12,625 14:48
Army4,910
Economy675
Production775
Technology415
Support3,465

Partial spend: actions with unknown prices are excluded.

14:48 / 14:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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