Replay
  • OrcHitman
    1. Blademaster, level 1
  • OrcScars
    1. Blademaster, level 1
vs
Game length
00:02:33
Patch
1.36
Downloads
59
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 5, 2023 by Stowka
Game breakdown

Hitman (Ethereal#1992)

520 APM

Heroes

  • BlademasterLevel 1

Units

  • Peon7
  • Grunt2

Buildings

  • Altar of Storms1
  • Orc Burrow1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1

Items

  • Healing Salve1
  • Scroll of Speed1
  • Circlet of Nobility1

Control groups

Group 1234
Set 1 1 2 2
Used 19 183 522 276
Actions by type
Right clicks
69
Selections
97
Control group selections
1000
Control groups set
6
Build and train orders
93
Abilities
0
Basic commands
2
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Scars (Scars#21432)

292 APM

Heroes

  • BlademasterLevel 1

Units

  • Peon12
  • Grunt2

Buildings

  • Orc Burrow2
  • Altar of Storms1
  • Barracks1

Control groups

Group 345
Set 3 5 4
Used 108 97 82
Actions by type
Right clicks
124
Selections
214
Control group selections
287
Control groups set
12
Build and train orders
66
Abilities
0
Basic commands
13
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Orc
2,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 559 0:38 1,118 1:16 1,676 1:54 2,235 2:33
Army400
Economy525
Production360
Technology315
Support635
Orc
1,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 559 0:38 1,118 1:16 1,676 1:54 2,235 2:33
Army400
Economy900
Production360
Technology0
Support320
2:33 / 2:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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