Replay
  • OrcSoin
    1. Blademaster, level 10
    2. Shadow Hunter, level 12
  • Night ElfMoon
    1. Keeper of the Grove, level 10
    2. Demon Hunter, level 8
vs
Game length
00:55:06
Patch
1.36
Downloads
526
Turtle Rock
Download map
Highlight
Gold highlight
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 20, 2023 by Elven_Star
Game breakdown

Soin (전소인#3190)

405 APM

Heroes

  • BlademasterLevel 10
  • Shadow HunterLevel 12

Units

  • Raider53
  • Peon25
  • Shaman17
  • Kodo Beast4
  • Grunt3
  • Troll Batrider1

Buildings

  • Watch Tower12
  • Orc Burrow8
  • Voodoo Lounge4
  • Great Hall4
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Ensnare
  • Shaman TrainingLevel 2
  • Melee WeaponsLevel 3
  • ArmorLevel 3
  • War Drums Damage Increase

Items

  • Lesser Clarity Potion46
  • Healing Salve23
  • Potion of Mana18
  • Scroll of Healing11
  • Scroll of Speed5
  • Scroll of Town Portal4
  • Potion of Lesser Invulnerability4
  • Circlet of Nobility2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Tome of Retraining1

Control groups

Group 12345
Set 60 44 123 21 2
Used 1956 1899 1972 583 49
Group 6789
Set 1 4 1 2
Used 301 208 80 4
Actions by type
Right clicks
8272
Selections
4534
Control group selections
7052
Control groups set
258
Build and train orders
541
Abilities
874
Basic commands
629
Item uses
27
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Moon (Moon#35134)

290 APM

Heroes

  • Keeper of the GroveLevel 10
  • Demon HunterLevel 8

Units

  • Wisp105
  • Druid of the Talon38
  • Faerie Dragon26
  • Archer1

Buildings

  • Ancient of War26
  • Moon Well10
  • Tree of Life8
  • Ancient of Wind5
  • Ancient Protector5
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing
  • Ultravision
  • Well Spring
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 3

Items

  • Potion of Lesser Invulnerability17
  • Scroll of Town Portal12
  • Scroll of Healing11
  • Moonstone7
  • Potion of Healing4
  • Dust of Appearance3
  • Staff of Teleportation2
  • Circlet of Nobility2
  • Orb of Venom2
  • Staff of Preservation2
  • Lesser Clarity Potion1
  • Tome of Retraining1

Control groups

Group 1234
Set 155 144 167 46
Used 1503 1349 802 71
Group 5670
Set 1 4 3 2
Used 523 717 131 5
Actions by type
Right clicks
4572
Selections
2982
Control group selections
5101
Control groups set
522
Build and train orders
595
Abilities
746
Basic commands
1213
Item uses
33
Subgroup switches
0
Units removed from queue
0
Escape presses
37

Timeline

Orc
37,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 10,125 13:46 20,250 27:33 30,375 41:19 40,500 55:06
Army13,530
Economy3,415
Production800
Technology865
Support18,645
Nightelf
40,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 10,125 13:46 20,250 27:33 30,375 41:19 40,500 55:06
Army9,290
Economy9,020
Production4,830
Technology925
Support16,435
55:06 / 55:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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