Replay
  • HumanStarbuck
    1. Archmage, level 4
    2. Paladin, level 4
    3. Mountain King, level 1
  • UndeadDuck
    1. Death Knight, level 3
    2. Lich, level 2
    3. Crypt Lord, level 2
vs
Game length
00:11:56
Patch
1.36
Downloads
74
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 18, 2023 by kover2177
Game breakdown

Starbuck (StarBuck#2732)

257 APM

Heroes

  • ArchmageLevel 4
  • PaladinLevel 4
  • Mountain KingLevel 1

Units

  • Peasant10
  • Priest9
  • Rifleman8
  • Footman3

Buildings

  • Farm9
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Long Rifles
  • GunpowderLevel 4
  • Priest TrainingLevel 2
  • Armor

Items

  • Scroll of Regeneration1
  • Dust of Appearance1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 30 2 1 12 1
Used 364 150 423 216 1
Actions by type
Right clicks
718
Selections
606
Control group selections
1154
Control groups set
46
Build and train orders
152
Abilities
38
Basic commands
300
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Duck (SoMuch#11627)

265 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • Crypt LordLevel 2

Units

  • Crypt Fiend7
  • Acolyte3
  • Obsidian Statue3
  • Ghoul2
  • Goblin Zeppelin2
  • Abomination1

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Cannibalize
  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Potion of Mana1
  • Scroll of Healing1

Control groups

Group 1234569
Set 61 5 4 2 2 1 1
Used 302 141 64 122 229 7 3
Actions by type
Right clicks
1452
Selections
492
Control group selections
868
Control groups set
76
Build and train orders
127
Abilities
38
Basic commands
62
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

HumanData incomplete
7,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,896 2:59 3,793 5:58 5,689 8:57 7,585 11:56
Army3,260
Economy750
Production670
Technology715
Support2,190

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
7,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,896 2:59 3,793 5:58 5,689 8:57 7,585 11:56
Army3,065
Economy225
Production520
Technology820
Support2,470

Partial spend: actions with unknown prices are excluded.

11:56 / 11:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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