Replay
  • HumanBike
    1. Archmage, level 3
    2. Mountain King, level 3
  • HumanTiMofan
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:12:15
Patch
1.36
Downloads
52
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 17, 2023 by kover2177
Game breakdown

Bike (whatdouwant#2876)

187 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant10
  • Priest9
  • Footman7
  • Spell Breaker3

Buildings

  • Farm7
  • Arcane Sanctum3
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 1 52 2 12 4 5
Used 283 175 144 312 176 18
Actions by type
Right clicks
479
Selections
287
Control group selections
1108
Control groups set
76
Build and train orders
120
Abilities
39
Basic commands
116
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

TiMofan (巴黎街头落满樱花#3798)

254 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant18
  • Footman5
  • Priest5
  • Spell Breaker4
  • Goblin Shredder1

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training

Items

  • Boots of Speed1
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 12345
Set 147 25 27 3 1
Used 463 213 74 96 163
Actions by type
Right clicks
482
Selections
490
Control group selections
1009
Control groups set
203
Build and train orders
151
Abilities
59
Basic commands
674
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
6,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,615 3:03 3,230 6:07 4,845 9:11 6,460 12:15
Army2,805
Economy1,135
Production970
Technology390
Support1,160
Human
6,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,615 3:03 3,230 6:07 4,845 9:11 6,460 12:15
Army2,585
Economy1,350
Production640
Technology390
Support1,450
12:15 / 12:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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