Replay
  • HumanBike
    1. Archmage, level 5
    2. Mountain King, level 4
  • HumanTiMofan
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:16:21
Patch
1.36
Downloads
43
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 17, 2023 by kover2177
Game breakdown

Bike (whatdouwant#2876)

181 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant22
  • Footman8
  • Priest5
  • Spell Breaker4

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum2
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Scroll of Healing2
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 2 57 2 8 5 4
Used 324 246 250 417 191 7
Actions by type
Right clicks
547
Selections
398
Control group selections
1435
Control groups set
78
Build and train orders
181
Abilities
67
Basic commands
178
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

TiMofan (巴黎街头落满樱花#3798)

255 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant13
  • Footman10
  • Spell Breaker7
  • Priest5
  • Goblin Zeppelin2
  • Sorceress2
  • Goblin Shredder2

Buildings

  • Farm7
  • Town Hall2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 281 31 49 4 1
Used 575 205 165 120 189
Actions by type
Right clicks
787
Selections
707
Control group selections
1254
Control groups set
366
Build and train orders
174
Abilities
135
Basic commands
678
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Timeline

Human
7,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,419 4:05 4,838 8:10 7,256 12:15 9,675 16:21
Army2,615
Economy2,420
Production640
Technology530
Support1,680
Human
9,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,419 4:05 4,838 8:10 7,256 12:15 9,675 16:21
Army5,070
Economy1,745
Production640
Technology390
Support1,830
16:21 / 16:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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